In the “GenAI4PC” research project, scientists at our institute have made generative AI understandable, tangible and scientifically analysable. The research focused on the interaction between humans and technology.
Experts from our workgroups ‘Advanced Systems Engineering’, ‘Behavioural Economic Engineering and Responsible Management’ and ‘Control Engineering and Mechatronics’ have developed two fully functional AI demonstrators for this purpose. One of the systems demonstrates how generative AI can support learning and comprehension processes. A second system enables users to create their own computer games using natural language input and to test them immediately. This so-called ‘GenAI Game Creator’ is open to the public at the Heinz Nixdorf MuseumsForum in Paderborn.
A central component of the project was the ‘Creativity Assessment’. Using a research design they developed themselves, the team investigated the influence of generative AI on human creativity. Several hundred people from schools, universities and the general public took part in the studies. In addition to the research itself, the project team developed an educational AI concept featuring interactive learning and reflection elements, which was trialled in lessons at several primary schools in Paderborn. In parallel, the researchers organised workshops, lectures and so-called ‘GenAI-Xperience Days’, which taught basic AI skills.
The results show the conditions – such as prior knowledge or a clear problem description – under which generative AI can effectively support creative processes, and they form the basis for further research.
Scan the QR code to find out more about the ‘GenAI4PC’ research project!