PADrend

Platform for Algorithm Development and Rendering

Measuring and comparing the quality and efficiency of different rendering algorithms in computer graphics is a demanding challenge: efficiency is strongly influenced by the implementation of the algorithms and the programming framework. The PADrend framework supports the systematic and flexible development, evaluation, adaptation and comparison of several rendering algorithms in a single programming environment. Different algorithms can be easily implemented in the same programming environment and compared side by side. During the rendering of the virtual scenes, the implemented algorithms can be switched arbitrarily. Errors due to different utilization and memory usage will be avoided. It offers developers of rendering algorithms a comfortable and easy-to-use platform. The system includes already implemented evaluation methods to improve the objectivity of experimental evaluations of rendering algorithms.

For a general introduction to PADrend see "Algorithm Engineering Aspects of Real-Time Rendering Algorithms, 2016" and "PADrend: Platform for Algorithm Development and Rendering, 2011" in the publications list below.

 PADrend Ressources

Project Staff

Publikations with PADrend

For the following publications the PADrend rendering system was used to implement rendering algorithms, to evaluate them and to achieve the results.


Our publications from 2017:



Brandt, Sascha; Jähn, Claudius; Fischer, Matthias; Gerges, Maria; Berssenbrügge, Jan: Automatic Derivation of Geometric Properties of Components from 3D Polygon Models. In: Proceedings of the ASME 2017 International Design Engineering Technical Conferences & Computers and Information in Engineering Conference, volume 1 , pp. 91:1-91:10, Cleveland, USA, Aug 6 - 9, 2017, ASME (more)

Brandt, Sascha; Fischer, Matthias: Automatische Ableitung der Transportwege von Transportsystemen aus dem 3D-Polygonmodell. In: Wissenschaftsforum Intelligente Technische Systeme (WInTeSys) 2017, volume 369 , pp. 415--427, May 11 - 12, 2017 Heinz Nixdorf Institut, Verlagsschriftenreihe des Heinz Nixdorf Instituts, Paderborn (more)


Our publications from 2016:



Fischer, Matthias; Jähn, Claudius; Meyer auf der Heide, Friedhelm; Petring, Ralf: Algorithm Engineering Aspects of Real-Time Rendering Algorithms. In: Kliemann, Lasse; Sanders, Peter (eds.) Algorithm Engineering, LNCS, volume 9220 , pp. 226-244, Dec 2016, Springer, Heidelberg (more)


Our publications from 2015:



Berssenbrügge, Jan; Wiederkehr, Olga; Jähn, Claudius; Fischer, Matthias: Anbindung des Virtuellen Prototypen an die Partialmodelle intelligenter technischer Systeme. In: 12. Paderborner Workshop Augmented & Virtual Reality in der Produktentstehung, volume 342 , pp. 65-78, Apr 23 - 24, 2015 Heinz Nixdorf Institut, Verlagsschriftenreihe des Heinz Nixdorf Instituts, Paderborn (more)

Jähn, Claudius; Fischer, Matthias; Gerges, Maria; Berssenbrügge, Jan: Automatische Ableitung geometrischer Eigenschaften von Bauteilen aus dem 3-D-Polygonmodell. In: 12. Paderborner Workshop Augmented & Virtual Reality in der Produktentstehung, volume 342 , pp. 107-120, Apr 23 - 24, 2015 Heinz Nixdorf Institut, Verlagsschriftenreihe des Heinz Nixdorf Instituts, Paderborn (more)


Our publications from 2013:



Petring, Ralf; Eikel, Benjamin; Jähn, Claudius; Fischer, Matthias; Meyer auf der Heide, Friedhelm: Darstellung heterogener 3-D-Szenen in Echtzeit. In: 11. Paderborner Workshop Augmented & Virtual Reality in der Produktentstehung, Verlagsschriftenreihe des Heinz Nixdorf Instituts, Paderborn, volume 311 , pp. 49--60, Apr 18 - 19, 2013, Heinz Nixdorf Institut (more)

Petring, Ralf; Eikel, Benjamin; Jähn, Claudius; Fischer, Matthias; Meyer auf der Heide, Friedhelm: Real-Time 3D Rendering of Heterogeneous Scenes. In: Advances in Visual Computing, LNCS, volume 8033 , pp. 448–458. Springer Berlin Heidelberg, Jan 2013 (more)


Our publications from 2011:



Eikel, Benjamin; Jähn, Claudius; Petring, Ralf: PADrend: Platform for Algorithm Development and Rendering. In: Augmented & Virtual Reality in der Produktentstehung, Verlagsschriftenreihe des Heinz Nixdorf Instituts, Paderborn, volume 295 , pp. 159--170, May 2011, Heinz Nixdorf Institut, Universität Paderborn (more)


Our publications from 2010:



Fischer, Matthias; Renken, Hendrik; Laroque, Christoph; Schaumann, Guido; Dangelmaier, Wilhelm: Automated 3D-Motion Planning for Ramps and Stairs in Intra-Logistics Material Flow Simulations. In: Proceedings of the 2010 Winter Simulation Conference (WSC 2010), pp. 1648 - 1660, Dec 5 - 8, 2010 IEEE, Omnipress (more)

Eikel, Benjamin; Jähn, Claudius; Fischer, Matthias: Preprocessed Global Visibility for Real-Time Rendering on Low-End Hardware. In: Advances in Visual Computing, Lecture Notes in Computer Science, volume 6453 , pp. 622--633. Springer, Berlin / Heidelberg, Jan 2010 (more)